Showing posts with label world wide web. Show all posts
Showing posts with label world wide web. Show all posts

Monday, February 11, 2013

Explain Web 3.0

Web 3.0 is something called the Semantic Web, a term coined by Tim Berners-Lee, the man who invented the (first) World Wide Web. In essence, the Semantic Web is a place where machines can read Web pages much as we humans read them, a place where search engines and software agents can better troll the Net and find what we're looking for.

Conrad Wolfram has argued that Web 3.0 is where "the computer is generating new information", rather than humans.

Web 3.0 is the first-generation Metaverse (convergence of the virtual and physical world), a web development layer that includes TV-quality open video, 3D simulations, augmented reality, human-constructed semantic standards, and pervasive broadband, wireless, and sensors.

Web 3.0's early geosocial (Foursquare, etc.) and augmented reality (Layar, etc.) webs are an extension of Web 2.0's participatory technologies and social networks (Facebook, etc.) into 3D space. Of all its metaverse-like developments.

Web 3.0's most defining characteristic will be the mass diffusion of NTSC-or-better quality video to TVs, laptops, tablets, and mobile devices, a time when "the internet swallows the television.

Thursday, January 24, 2013

Define Web 2.0



Web 2.0 is a set of applications and technologies that allows users to create, edit, and distribute content; share preferences, bookmarks, and online personas; participate in virtual lives; and build online communities. In other words, Web 2.0 is the set of new, advanced applications that have evolved along with the Web’s ability to support larger audiences and more involved content. Students may list Facebook, MySpace, YouTube, Photobucket, Google, Wikipedia, Second Life, Digg, and WordPress, among others, as example sites.

Web 2.0 was coined in 1999 to describe web sites that use technology beyond the static pages of earlier web sites. It is closely associated with Tim O'Reilly because of the O'Reilly Media Web 2.0 conference which was held in late 2004.

Although Web 2.0 suggests a new version of the World Wide Web, it does not refer to an update to any technical specification, but rather to cumulative changes in the ways software developers and end-users use the Web.

A Web 2.0 site may allow users to interact and collaborate with each other in a social media dialogue as creators of user-generated content in a virtual community, in contrast to websites where people are limited to the passive viewing of content. Examples of Web 2.0 include social networking sites, blogs, wikis, video sharing sites, hosted services, web applications, mashups and folksonomies.

The popularity of the term Web 2.0, along with the increasing use of blogs, wikis, and social networking technologies.


Thursday, January 3, 2013

Explain Web 1.0

Web 1.0 was an early stage of the conceptual evolution of the World Wide Web, centered around a top-down approach to the use of the web and its user interface. Socially, users could only view webpages but not contribute to the content of the webpages.

The hyperlinks between webpages began with the release of the world wide web to the public in 1993, and describe the Web before the "bursting of the dot-com bubble" in 2001.

According to Cormode, G. and Krishnamurthy, B. (2008): "content creators were few in Web 1.0 with the vast majority of users simply acting as consumers of content."

 Technically, Web 1.0 webpage's information is closed to external editing. Thus, information is not dynamic, being updated only by the webmaster. Economically, revenue generated from the web was made by concentrating on the most visited webpages.Web 1.0 concentrated on presenting, not creating so that user-generated content was not available.

Web 1.0 trends included worries over privacy concerns resulting in a one-way flow of information, through websites which contained "read-only" material.

Web 1.0 was dial-up, 50K average bandwidth, Web 2.0 is an average 1 megabit of bandwidth and Web 3.0 will be 10 megabits of bandwidth all the time, which will be the full video Web, and that will feel like Web 3.0.